Jimmy Timmy Power Hour 3: The Jerkinators!
All ages

Jimmy Timmy Power Hour 3: The Jerkinators!

Best from age 6 · G · 2006 · 44 min

Jimmy Timmy Power Hour 3: The Jerkinators!

Jimmy Neutron and Timmy Turner team up again, building a super-robot that predictably goes rogue. Cartoon chaos and comedic battles follow as the genius and the fairy-powered boy try to stop their out-of-control creation. It is a wacky, animated adventure.

What's in it

0 = none · 10 = intense

Violence & peril

Moderate

3/10

Language

Mild

1/10

Drinking, drugs & smoking

None

0/10

Romance & sensuality

None

0/10

Scary moments

Mild

2/10

Heads up

  • Fantasy violence with robots
  • Some cartoon slapstick

Models well

  • Teamwork and collaboration
  • Problem-solving creatively
  • Responsibility for inventions

Talk about it after

  • What makes a good leader?
  • The importance of planning ahead
  • Consequences of unchecked power
Researched and reviewed by our BYU-Pathway team. Your visit helps keep them working.Our mission →

Cast & crew

Jimmy Timmy Power Hour 3 The Jerkinators Promo Trailer (Nickelodeon 2006)